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[Bug(?)]: Unity 2018, some timelines failed to export #1213
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Thank you for submitting your first issue here. Please be sure you have uploaded your |
Maybe is same issue as #698 |
If those classes use |
Anywhere I can confirm that? |
Load the appropriate dll assembly into ILSpy. |
Thanks, I searched in the csharp script, but seems there's no class using [SerializeReference] |
Some Unity assemblies (correctly) do not get decompiled by AssetRipper, so searching the AssetRipper output is insufficient. |
I did searched with exported script by ILSpy instead of AssetRipper result, still no luck |
From what I can see, the issue is probably with namespace Timeline
{
public class TimeControlAsset : PlayableAsset, ITimelineClipAsset, IPropertyPreview
{
public ExposedReference<TimeControlBaseObject> Target;
//Other content
}
} |
Seems like #511 |
Thanks for reply, I'll go check if it is this case or not |
This comment was marked as off-topic.
This comment was marked as off-topic.
PNG files are completely unrelated to this issue. If there's a problem with them, post a new issue. |
Thanks, I filed a new issue as #1214 |
Yes, the game script utilized |
I'm kindly asking if any progress on this issue, I tried to backflash to #511 and seems the issue closed at commit "0d45e9de6aff91fcbf20ad67862e1555a9008329", but due to this part has been reflect for a few times like #227, so |
I haven't looked at it. |
Are you on the latest version of AssetRipper?
Yes, I'm on the latest release of AssetRipper.
Which release are you using?
Windows x64
Which game did this occur on?
No response
Which Unity version did this occur on?
2018.4.7f1
Is the game Mono or IL2Cpp?
Mono
Describe the issue.
Some timeline failed to export with Unity 2018 (layout mismatched binary content (ArgumentOutOfRangeException)
This bug continues occurring during 0.2.x till now, on both Windows/macOS, other/older version untested.
I tried to omit this exception handler before, but the export still won't work.
If need any related files I can upload in here, but the complete game package is too big to upload.
Relevant log output
console output
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