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generateur en fonction d'une map #93

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organizatsiya opened this issue Mar 8, 2021 · 6 comments
Open

generateur en fonction d'une map #93

organizatsiya opened this issue Mar 8, 2021 · 6 comments
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Type: Question Question or issue related to configuration, API or features.

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@organizatsiya
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On my server, I have 4 different maps:

  • bskyblock_world
  • bskyblock_world_nether
  • bskyblock_world_the_end
  • world_the_end

We can currently choose the biomes to apply the generators but we cannot define a generator for a specific map.
Would it be possible to add "world": "bskyblock_world" for example as it already exists in the addon "biomes"

thanks

@BONNe
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BONNe commented Mar 8, 2021

BentoBox MagicCobblestoneGenerator does not work in non-gamemode worlds.
Each GameMode can have its own generators.
And normally, you cannot set nether biomes in overworlds or overworlds biomes in nether.

So the specifying the world does nothing in the context of the addon.

@organizatsiya
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Indeed, the "biomes" parameter is not taken into account although it can be defined in the file.
For example, a generator whose biome "the_end" is defined is also activated in a "plains" biome.
Personally, I will define this as a bug.

  "requiredBiomes": [
    "THE_END"
  ],

@BONNe
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BONNe commented Mar 19, 2021

Can you export generators from the database and share it here please?

It can be done via admin GUI. There is a button: EXPORT_DATABASE which saves file to a /plugins/bentobox/addons/magiccobblestonegenerator/

@organizatsiya
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test.txt

@BONNe BONNe added the Type: Question Question or issue related to configuration, API or features. label Mar 19, 2021
@organizatsiya
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indeed, I should not have put the generators on: "defaultGenerator": true
Thanks, it works much better like that.

on the other hand, it will be interesting to add a condition for the world:
" world ":" bskyblock_world ", for example

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Labels
Type: Question Question or issue related to configuration, API or features.
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