Rework NPCs #2117
SaltyAimbOtter
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Rework NPCs
#2117
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Add compatibility with FancyNPC plugin |
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This discussion currently contains any thoughts related to the new design of NPC's. The contents will evolve into a proper implementation concept over time and are not meant to be used as a specification yet.
NPCs:
This rework should be in line with #998.
What types of NPCs should be supported natively?
Some likely possibilities:
Some unlikely possibilities:
NPC's instances could be given certains AI goals (e.g. a wolfs to protect the player if he is attacked but just following otherwise).
Also NPC instances can fix the scaleability of quests #998
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