Dumb objectiveconfiguration (loop) can overload server - Warning would be useful #1017
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Reported by Toffy in Discord:
I found an easy way to crash a server.
Make an objective that on finish, will run 2 events, one, removing a certain journal entry, and another one "objective finish objectivename" , the objectivename will be the objective finishing itself.
Since the objective finishing, runs another event finishing itself, it will finish itself over and over, keep running the journal entry update over and over, eventually overusing server resources.
I haven't tested with other events, only journal entry updates
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