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08c3b70(1.6.0)
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When a collider component is added to an entity, it should immediately generate a collider in Rapier which corresponds to the component parameters
No collider is generated when the component is added
1. In the studio, create an entity and add a collider component to it 2. No collider appears
The text was updated successfully, but these errors were encountered:
Is the expectation here that adding a collider would automatically add a rigidbody if one doesn't exist on the entity or an ancestor?
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HexaField
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Version
08c3b70(1.6.0)
Operating Systems
Browser (if applicable)
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What is supposed happened?
When a collider component is added to an entity, it should immediately generate a collider in Rapier which corresponds to the component parameters
What happened?
No collider is generated when the component is added
Steps to reproduce
Relevant Info
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The text was updated successfully, but these errors were encountered: