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After adding lights, the sensors cannot properly scan objects after packaging. #114

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Autumn60 opened this issue Feb 7, 2024 · 2 comments

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@Autumn60
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Autumn60 commented Feb 7, 2024

from @stone778
Hello, after adding lights, the sensors cannot properly scan objects after packaging , What went wrong and do you have any good suggestions。
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Originally posted by @stone778 in #110 (comment)

@Autumn60 Autumn60 changed the title Hello, after adding lights, the sensors cannot properly scan objects after packaging , What went wrong and do you have any good suggestions。 After adding lights, the sensors cannot properly scan objects after packaging. Feb 7, 2024
@Autumn60
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Autumn60 commented Feb 7, 2024

@stone778
Please describe the conditions under which the bug occurs or publish a branch that reproduces the environment.

Example of conditions

  • Environment: [Editor or Build] on [Windows or Linux]
  • Unity Version: 2021.3
  • Unity Project: [UnitySensors or others]
  • UnitySensors Version: [git tag or branch name]

@stone778
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stone778 commented May 8, 2024

Environment: Windows (Project environment) + Linux (ROS environment)
Unity Version: 2021.3.32f1c1
Unity Project: UnitySensors
UnitySensors Version: UnitySensors-2.0.0b

I have already tried the solutions provided by other contributors on GitHub, such as setting shaders, adding lights, configuring soft shadows, etc. However, even after packaging, the sensors are still not functioning. Please help me identify the issue.
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