Releases: MirrorNetworking/Mirror
Releases · MirrorNetworking/Mirror
v89.6.5
89.6.5 (2024-03-28)
Bug Fixes
- LagCompensator: Updated Attributes (f2291fc)
v89.6.4
89.6.4 (2024-03-28)
Performance Improvements
- PredictedRigidbody: introduce FAST mode where physics & renderers aren't separated (0c2321a)
v89.6.3
89.6.3 (2024-03-28)
Bug Fixes
- PredictedRigidbody: increase default motion smoothing angular velocity threshold (5b24c88)
v89.6.2
89.6.2 (2024-03-27)
Performance Improvements
- PredictedRigidbody: OnReceivedState compares sqr magnitude (4b632ed)
- PredictedRigidbody: OnReceivedState compares sqr magnitude (part 2) (8e2bcc0)
- PredictedRigidbody: revert syncing 'sleeping' because it cut benchmark performance in half (!) (dba373b)
v89.6.1
89.6.1 (2024-03-26)
Bug Fixes
- RemoteStatistics: Changed default hotKey to backQuote (fa64d7a)
v89.6.0
89.6.0 (2024-03-24)
Features
- SyncSet: Add individual Actions for operations (f15b9f3)
v89.5.1
89.5.1 (2024-03-24)
Bug Fixes
- SyncSet: Change Callback to Action (527b754)
- SyncSet: Clear after Callback (ee61745)
v89.5.0
89.5.0 (2024-03-23)
Features
- SyncList: Add individual Actions for operations (#3794) (5e1c802)
v89.4.2
89.4.2 (2024-03-23)
Bug Fixes
- SyncList: Change Callback to Action (f2b8986)
- SyncList: Clear after Callback (7236447)
v89.4.1
89.4.1 (2024-03-23)
Bug Fixes
- PredictedRigidbody now always teleports to corrections to avoid objects not being able to move to a corrected position if there's another object inbetween (f2d43de)