FixedRotation issue with UseMultithreadedInitialization #3249
Labels
Component: Core
Issues that are related to the core of OpenSpace
Type: Bug
Bugs on already existing features
Sometimes, when you startup, you can get this error "(W) FixedRotation Missing attachment node" and it's never ending in the console creating a huge drop in fps. I found that setting UseMultithreadedInitialization = false made it so that I never get the issue.
This happened to me last week in the dome for the first time when I had a profile with way more assets in it than usual.
We also got a report of this from a user today: https://openspacesupport.slack.com/archives/C04TY4ZKXV2/p1715266070402949
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