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For technical reasons it's not feasible to support WebGL as a target in SFML 2 or even in the upcoming SFML 3. If you'd like to participate in existing conversations about changing our rendering backend (and thus potentially supporting WebGL) then see #2423.
Prerequisite Checklist
Describe your feature request here
A way to build to WebGL.
Use Cases
When a Game Dev. would enter a game jam and could make a webgl build to support all platforms.
API Example
No response
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