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Improvements placed on ocean on random map #445

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uHappyLogic opened this issue Nov 21, 2017 · 9 comments
Open

Improvements placed on ocean on random map #445

uHappyLogic opened this issue Nov 21, 2017 · 9 comments
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@uHappyLogic
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After creating a random map, some land improvements are placed in the ocean. Save is in zip attachment

save.zip

capture

@SWY1985
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SWY1985 commented Nov 22, 2017

That's odd, how often does this happen?

@SWY1985 SWY1985 self-assigned this Nov 22, 2017
@SWY1985 SWY1985 added the bug label Nov 22, 2017
@uHappyLogic
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I tried to reproduce this bug (several random maps with save/load game) but without success.

@axx0
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axx0 commented Nov 23, 2017

It happened to me when I loaded a game. It puts saved game irrigation into a wrong tile when you load the game. On this pictures the irrigation is offset 3 tiles to the right.
capture6

@SWY1985
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SWY1985 commented Nov 23, 2017

So this only happens when loading a saved game, not on starting a new game?
I'm currently working on getting load/save games fixes, so I'll try to fix this as well.

@axx0
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axx0 commented Nov 23, 2017

I never noticed this happening when starting a game.
EDIT: BTW this irrigation bug really messes things up. My city has shrunk to size 1 and cannot grow beyond size 2. The food needs calculation in the city seems to be way off.

@SWY1985 SWY1985 added this to the 0.1.0-alpha.1 milestone Nov 27, 2017
@SWY1985
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SWY1985 commented Nov 28, 2017

The problem seems to be that, not the improvements, but the map moves around when saving a game.
I am able to reproduce it, so I'll be able to fix it soon.

@SWY1985
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SWY1985 commented Dec 8, 2017

Suddenly, I can no longer reproduce this. I either accidentally fixed it, or this happens under certain conditions. Either way, it's confusing because this only happens sometimes.

If anyone can help me reproduce this, that would be extremely helpful. When this happens again, can you please post the save game files here? Thank you!

@SWY1985
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SWY1985 commented Mar 18, 2018

I'm going to remove this from the target list of Alpha 1, until we find a way to reproduce this.

@SWY1985 SWY1985 removed this from the 0.1.0-alpha.1 milestone Mar 18, 2018
@EnockNitti
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EnockNitti commented Jan 16, 2019

Can repeat this problem.
A bug in the RLE Encode() function at some unusual combination of input data

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