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CivOne/src/City.cs
Line 1096 in 5a0a023
bool Player.IsHuman is a possible solution if (message.Count > 0 && (Player.IsHuman || humanGetsCity))
if (message.Count > 0 && (Player.IsHuman || humanGetsCity))
The text was updated successfully, but these errors were encountered:
Fix SWY1985/CivOne/Issue SWY1985#502: disasters displaying for NPC ci…
fbf7c52
…ties
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CivOne/src/City.cs
Line 1096 in 5a0a023
bool Player.IsHuman is a possible solution
if (message.Count > 0 && (Player.IsHuman || humanGetsCity))
The text was updated successfully, but these errors were encountered: