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Please explain your feature request to the best of your abilities:
It would be amazing if we could add nation involvement in capture sites.
Allowing players in town to carry on as normal, but nations could choose to capture as a nation. You can even make it so some capturesites are town only or nation only or both. When a nation holds a capturesite, the nation received the defined reward for that nation.
Commands:
/n capture
/n defend
/ta capturesite type town/nation/both
Involvement Priority:
Town holds site = Only attacking town
Nation holds site = Only attacking town, unless attacking town is part of a nation, then whole nation can attack
Config Options:
You should be able to set the config options separate depending on if a town or nation holds the site.
As an added bonus, it would be amazing, if all the config options where a "set default", and these options could be changed in a per site config, either directly in a save file in the site folder, or adding in game commands. This will allow the ability to design different capturesite types and difficulties with higher reward.
The text was updated successfully, but these errors were encountered:
Please explain your feature request to the best of your abilities:
It would be amazing if we could add nation involvement in capture sites.
Allowing players in town to carry on as normal, but nations could choose to capture as a nation. You can even make it so some capturesites are town only or nation only or both. When a nation holds a capturesite, the nation received the defined reward for that nation.
Commands:
/n capture
/n defend
/ta capturesite type town/nation/both
Involvement Priority:
Town holds site = Only attacking town
Nation holds site = Only attacking town, unless attacking town is part of a nation, then whole nation can attack
Config Options:
You should be able to set the config options separate depending on if a town or nation holds the site.
As an added bonus, it would be amazing, if all the config options where a "set default", and these options could be changed in a per site config, either directly in a save file in the site folder, or adding in game commands. This will allow the ability to design different capturesite types and difficulties with higher reward.
The text was updated successfully, but these errors were encountered: