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The text was updated successfully, but these errors were encountered:
Renderer: try to run update of both normal and skybox scenes before renderer, then try to also do all morph rendering before main rendering.
Sorry, something went wrong.
Replace rawVertices float array and EnsureSpaceForVertices in particle renderer with ArrayPool.Shared.
EDIT: done
Refactor particles trails/sprites to have more in common, then merge the separate shaders into one spritecard shader.
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The text was updated successfully, but these errors were encountered: