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First of all, I want to thanks to community for developing such a good solution. The biggest reason for me is that it's free and allows me to avoid dumb cheaters somewhat, and usually join sessions with a targeted player count range in regions with a better player profile. Getting to the point, I want to contribute to this, but I don't know where to start. I've been using paid menus since 2016, not very often, and I have some experience with how cheats work and certain communication concepts in GTA Online. But I don't have proper knowledge about developing a script. I would be very happy if you could guide me on this. I have a few questions in this regard. Thanks in advance for your help on this, both for me and for others in the community who want to contribute. |
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For Lua? No, not at all. Check out the https://github.com/YimMenu-Lua repo and look at all the different scripts for examples.
Protections generally work by hooking into game functions that can be abused by other menus to generate corrupt/invalid messages that can crash clients. The YimMenu DLL is capable of directly patching GTA's memory whereas Lua scripts are not.
If you have working C++ knowledge you can always help identify areas in YimMenu's code where optimizations can be made to improve stability and performance. Alternatively, you can work through the https://github.com/YimMenu/Translations repo. One stretch goal I had was to ensure better consistency in the translation des…