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Missing hostage picked up events #839

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akiver opened this issue May 16, 2024 Discussed in #838 · 1 comment
Closed

Missing hostage picked up events #839

akiver opened this issue May 16, 2024 Discussed in #838 · 1 comment
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analyze bug next-release-resolved This issue will be solved in the next release

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@akiver
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akiver commented May 16, 2024

Discussed in #838

Originally posted by Rebze May 15, 2024
Does anyone know how the Hostage entity ids work?
While going through the database I found the tables public.hostage_picked_up and public.hostage_rescued empty. The tables public.hostage_pick_up_start and public.hostage_rescued are filled, but some hostage entity ids in public.hostage_rescued do not have corresponding entries in hostage_pick_up_start. This happened for about half the successful rescues.


I have tried around with a few demos, both Valve and FACEIT, but haven't been able to find out when/why it happens - sometimes it even happens with hostages that were only picked up once and carried straight to the rescue zone without any interruptions. I can provide an example demo if necessary, it's just too big to upload here

akiver added a commit to markus-wa/demoinfocs-golang that referenced this issue May 16, 2024
akiver added a commit to markus-wa/demoinfocs-golang that referenced this issue May 16, 2024
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akiver commented May 16, 2024

Will be fixed with markus-wa/demoinfocs-golang#538

@akiver akiver added the next-release-resolved This issue will be solved in the next release label May 16, 2024
@akiver akiver closed this as completed May 29, 2024
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