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After the destruction of the Archimonde group, the boss disappears and will not be refreshed, just like the previous ULDs in Algalon
Expected Blizzlike Behaviour
After the group was destroyed, the zombies ran away, and Archimonde refreshed again
Source
No response
Steps to reproduce the problem
Team destruction, running corpses
Extra Notes
No response
AC rev. hash/commit
AzerothCore rev. 15e46de+ 2024-05-13 19:46:22 +0000 (master branch) (Win64, RelWithDebInfo, Static)
Connected players: 1. Characters in world: 1.
Connection peak: 1.
Server uptime: 19 minute(s) 55 second(s)
Update time diff: 2ms. Last 500 diffs summary:
Mean: 3ms
Median: 2ms
Percentiles (95, 99, max): 7ms, 9ms, 9ms
Using SSL version: OpenSSL 1.1.1s 1 Nov 2022 (library: OpenSSL 1.1.1s 1 Nov 2022)
Using Boost version: 1.78.0
Using CMake version: 3.29.2
Using MySQL version: 80032
Found MySQL Executable: C:/Program Files/MySQL/MySQL Server 8.0/bin/mysql.exe
Compiled on: Windows 10.0.20348
Worldserver listening connections on port 8085
Realmlist (Realm Id: 1) configured in port 8085
VMAPs status: Enabled. LineOfSight: 1, getHeight: 1, indoorCheck: 1
MMAPs status: Enabled
maps directory located in C:/Bulid/bin/RelWithDebInfo/data/maps. Total size: 291014951 bytes
vmaps directory located in C:/Bulid/bin/RelWithDebInfo/data/vmaps. Total size: 658130721 bytes
mmaps directory located in C:/Bulid/bin/RelWithDebInfo/data/mmaps. Total size: 2192910844 bytes
Default DBC locale: enUS.
All available DBC locales: enUS
Using World DB: ACDB 335.11-dev
Latest LoginDatabase update: 2024_01_20_00.sql
Latest CharacterDatabase update: charactersdb_anticheat.sql
Latest WorldDatabase update: Skip_DK_Script.sql
LoginDatabase queue size: 0
CharacterDatabase queue size: 0
WorldDatabase queue size: 0
Operating system
WINDOWS SERVER 2022
Custom changes or Modules
mod-account-mounts
mod-ah-bot
mod-anticheat
mod-aoe-loot
mod-autobalance
mod-eluna
mod-skip-dk-starting-area
mod-solo-lfg
The text was updated successfully, but these errors were encountered:
Current Behaviour
After the destruction of the Archimonde group, the boss disappears and will not be refreshed, just like the previous ULDs in Algalon
Expected Blizzlike Behaviour
After the group was destroyed, the zombies ran away, and Archimonde refreshed again
Source
No response
Steps to reproduce the problem
Team destruction, running corpses
Extra Notes
No response
AC rev. hash/commit
AzerothCore rev. 15e46de+ 2024-05-13 19:46:22 +0000 (master branch) (Win64, RelWithDebInfo, Static)
Connected players: 1. Characters in world: 1.
Connection peak: 1.
Server uptime: 19 minute(s) 55 second(s)
Update time diff: 2ms. Last 500 diffs summary:
Using SSL version: OpenSSL 1.1.1s 1 Nov 2022 (library: OpenSSL 1.1.1s 1 Nov 2022)
Using Boost version: 1.78.0
Using CMake version: 3.29.2
Using MySQL version: 80032
Found MySQL Executable: C:/Program Files/MySQL/MySQL Server 8.0/bin/mysql.exe
Compiled on: Windows 10.0.20348
Worldserver listening connections on port 8085
Realmlist (Realm Id: 1) configured in port 8085
VMAPs status: Enabled. LineOfSight: 1, getHeight: 1, indoorCheck: 1
MMAPs status: Enabled
maps directory located in C:/Bulid/bin/RelWithDebInfo/data/maps. Total size: 291014951 bytes
vmaps directory located in C:/Bulid/bin/RelWithDebInfo/data/vmaps. Total size: 658130721 bytes
mmaps directory located in C:/Bulid/bin/RelWithDebInfo/data/mmaps. Total size: 2192910844 bytes
Default DBC locale: enUS.
All available DBC locales: enUS
Using World DB: ACDB 335.11-dev
Latest LoginDatabase update: 2024_01_20_00.sql
Latest CharacterDatabase update: charactersdb_anticheat.sql
Latest WorldDatabase update: Skip_DK_Script.sql
LoginDatabase queue size: 0
CharacterDatabase queue size: 0
WorldDatabase queue size: 0
Operating system
WINDOWS SERVER 2022
Custom changes or Modules
The text was updated successfully, but these errors were encountered: