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[Sound] Figure out cars engine sound logic #63

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codenamecpp opened this issue Mar 20, 2021 · 2 comments
Open

[Sound] Figure out cars engine sound logic #63

codenamecpp opened this issue Mar 20, 2021 · 2 comments

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@codenamecpp
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@JernejL
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JernejL commented May 18, 2021

Maybe a good start for this is gtacars + gta wave program, the audio is just pitch controlled in game.

@codenamecpp
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Hi, JernejL
Yep, this is how it works now - I change pitch depending on vehicle speed. Quick and dirty solution for now.

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