Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Game attempting to check if the file can be used #147

Open
lia-dias opened this issue Jun 21, 2023 · 0 comments
Open

Game attempting to check if the file can be used #147

lia-dias opened this issue Jun 21, 2023 · 0 comments
Assignees

Comments

@lia-dias
Copy link

I don't know if this is an error with the NS-USBLOADER or with some configuration in the Atmosphere, but since I updated the Atmosphere/Hekate for the last version and the console for 16.0.3 every new game installed try to get the information from the cloud if the game can be used then it throws an error because it couldn't fetch the internet. It happens only for the new games, the games intalled previously works pretty fine, that's why I thought about the ns-usbloader.

I've already tried to format my SD Card, get an old backup and simply update the files, but can't play new installed games.

Does anyone have this problem with ns-usbloader 7.0, using a MacOS M1, and a Nintendo Switch 16.0.3 using TinWoo installer on 1.0.13?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants