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It seems like some projects on rare occasions do not impact the ground and just get stuck, or fly along the floor without inertia set.
The projectiles do respect gravity/fall acceleration even if in the video it appears to float.
its been confirmed that PROPERTIES = STRENGTH_BASED REBOUND_IMMUNE is the culprit.
This video demonstrates the issue.
2024-04-19.19-33-05.mp4
This video demonstrates it in possession mode.
It consistently does this if autoaim/PRIMARYTARGET is set, it does NOT do it if this is set to 0.
3.mp4
The text was updated successfully, but these errors were encountered:
It seems like some projects on rare occasions do not impact the ground and just get stuck, or fly along the floor without inertia set.
The projectiles do respect gravity/fall acceleration even if in the video it appears to float.
its been confirmed that PROPERTIES = STRENGTH_BASED REBOUND_IMMUNE is the culprit.
This video demonstrates the issue.
2024-04-19.19-33-05.mp4
This video demonstrates it in possession mode.
It consistently does this if autoaim/PRIMARYTARGET is set, it does NOT do it if this is set to 0.
3.mp4
The text was updated successfully, but these errors were encountered: