You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When I import a second image on the mesh using the Basemap on mesh import it is not updating anything. I have to delete all uv maps and then import again. What I really looking for is adding multiple textures / images on the mesh using this functionality. Could use a higher resolution satellite image on top of a lower resolution for a specific area of interest. Could also be great for loading a tiled texture on a mesh
How to Reproduce
Run the import "Basemap on mesh" twice with different geo tiff images. The first one works as expected while the second one does not show.
Error message
The text was updated successfully, but these errors were encountered:
Blender and OS versions
Blender 3.4.1 and 3.6 and 3.5 OSX Ventura 13.5
Describe the bug
When I import a second image on the mesh using the Basemap on mesh import it is not updating anything. I have to delete all uv maps and then import again. What I really looking for is adding multiple textures / images on the mesh using this functionality. Could use a higher resolution satellite image on top of a lower resolution for a specific area of interest. Could also be great for loading a tiled texture on a mesh
How to Reproduce
Run the import "Basemap on mesh" twice with different geo tiff images. The first one works as expected while the second one does not show.
Error message
The text was updated successfully, but these errors were encountered: