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bug - multiple sailors being sent to water road when it becomes busy #502

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tlongstretch opened this issue Dec 18, 2021 · 1 comment
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@tlongstretch
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the logic that sends multiple serfs to a road to assist transporting seems to be affecting sailors, causing two sailors to appear on the water road and breaking it. To fix, add an is_water_path(j) check to Flag::update() around /* Update transporter flags, decide if serf needs to be sent to road */

@tlongstretch
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I have fixed this in my fork

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