Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

segfault in ntdll!RtlIntegerToUnicodeString () #507

Open
p1plp1 opened this issue Apr 22, 2022 · 0 comments
Open

segfault in ntdll!RtlIntegerToUnicodeString () #507

p1plp1 opened this issue Apr 22, 2022 · 0 comments

Comments

@p1plp1
Copy link

p1plp1 commented Apr 22, 2022

even with game paused after some hours running:
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 13716.0x2398]
0x77498e19 in ntdll!RtlIntegerToUnicodeString ()
from C:\Windows\system32\ntdll.dll

backtrace:
#0 0x77498e19 in ntdll!RtlIntegerToUnicodeString ()
from C:\Windows\system32\ntdll.dll
#1 0x77498d28 in ntdll!RtlIntegerToUnicodeString ()
from C:\Windows\system32\ntdll.dll
#2 0x7343fd05 in midiOutGetID () from C:\Windows\SysWOW64\winmm.dll
#3 0x7343f05b in midiOutUnprepareHeader () from C:\Windows\SysWOW64\winmm.dll
#4 0x67a95736 in SDL2_mixer!Mix_EachSoundFont ()
from c:_visualstudio\freeserf-master\buildgw\src\SDL2_mixer.dll
#5 0x011bfce0 in ?? ()
#6 0x8b909090 in ?? ()
#7 0xdc8b53ff in ?? ()
#8 0xe4835151 in ?? ()
#9 0x04c483f8 in ?? ()
Cannot access memory at address 0x9090c361

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant