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Fake teleport crash #223

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Jersukai opened this issue Jan 19, 2023 · 3 comments
Open

Fake teleport crash #223

Jersukai opened this issue Jan 19, 2023 · 3 comments
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bug Something isn't working fixed-in-dev Has already been fixed in-dev

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@Jersukai
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Fake teleport (or Liberty City) can crash if it happens when you're in an interior and when it's about to teleport you back. Something to do with #168? I don't remember it crashing before that fix.

I think I have got some real teleports cause crashes too. I don't remember if they were from interiors or not

CrashDumps.zip

@Lordmau5
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I do have one guess that it might be related to me setting this here https://github.com/gta-chaos-mod/Trilogy-ASI-Script/blob/3.0/src/gtasa/util/Teleportation.cpp#L56

But I can also see some CLEO related calls in the logs so I'm not sure if they are doing something wrong there themselves.

I think I might have to reset that to 0, let me push a fix for that

@Lordmau5 Lordmau5 added the bug Something isn't working label Jan 23, 2023
@Lordmau5
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Alright, pushed. Once https://github.com/gta-chaos-mod/Trilogy-ASI-Script/actions/runs/3987433670 is built you should be able to download the SA ASI from that and then you can try reproducing it

@Jersukai
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No crashes so far

@Lordmau5 Lordmau5 added the fixed-in-dev Has already been fixed in-dev label Jan 24, 2023
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