{"payload":{"feedbackUrl":"https://github.com/orgs/community/discussions/53140","repo":{"id":532328713,"defaultBranch":"master","name":"Dungeon-Cross","ownerLogin":"halfburnttoast","currentUserCanPush":false,"isFork":false,"isEmpty":false,"createdAt":"2022-09-03T17:27:34.000Z","ownerAvatar":"https://avatars.githubusercontent.com/u/10293645?v=4","public":true,"private":false,"isOrgOwned":false},"refInfo":{"name":"","listCacheKey":"v0:1685372895.571866","currentOid":""},"activityList":{"items":[{"before":"5db348575010bec332417eda4df28301d3303f33","after":"2abaa08e797d67230b784a70c422bea4c473a4c6","ref":"refs/heads/master","pushedAt":"2023-05-24T22:09:09.798Z","pushType":"push","commitsCount":5,"pusher":{"login":"halfburnttoast","name":null,"path":"/halfburnttoast","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/10293645?s=80&v=4"},"commit":{"message":"RELEASE 1.1.0\n\nThis update adds in \"real time\" map modifications with no change\nto the map library itself. Each map now has a prefixed 2-digit number\nthat corresponds to each modification done on the map. The modifications\ninclude:\n\n Map rotation\n Map flipping\n\nSo, while the true number of maps hasn't changed, they are flipped\nand rotated when loaded, increasing the puzzle variations from\n~50,000 to nearly 400,000.\n\nThe save files have been updated to track the currently open map\nwith the modifications done.","shortMessageHtmlLink":"RELEASE 1.1.0"}},{"before":"349b388944dcc868def1c2f79501cae4f821bdb6","after":"b36bb53d6830fa76cd472d2d30954aff8caa78af","ref":"refs/heads/map_variants","pushedAt":"2023-05-18T19:00:00.155Z","pushType":"pr_merge","commitsCount":3,"pusher":{"login":"halfburnttoast","name":null,"path":"/halfburnttoast","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/10293645?s=80&v=4"},"commit":{"message":"Merge pull request #3 from halfburnttoast/master\n\nForgot to merge pull request before pushing branch update","shortMessageHtmlLink":"Merge pull request #3 from halfburnttoast/master"}},{"before":"5632feff415a045cfad34c6e181c6e8a6555350f","after":"349b388944dcc868def1c2f79501cae4f821bdb6","ref":"refs/heads/map_variants","pushedAt":"2023-05-18T18:53:44.940Z","pushType":"push","commitsCount":1,"pusher":{"login":"halfburnttoast","name":null,"path":"/halfburnttoast","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/10293645?s=80&v=4"},"commit":{"message":"Slightly restructed save/load to allow for map mods\n\nMap saving/loading now includes the map modifiers which is\nrequired for the savefile's hash to match when the puzzle is\nloaded again.\n\nThis feature is not fully tested.","shortMessageHtmlLink":"Slightly restructed save/load to allow for map mods"}},{"before":"9741895c1e115bf448949bf0675ac4207bcec6a4","after":"5db348575010bec332417eda4df28301d3303f33","ref":"refs/heads/master","pushedAt":"2023-05-16T15:36:25.452Z","pushType":"pr_merge","commitsCount":2,"pusher":{"login":"halfburnttoast","name":null,"path":"/halfburnttoast","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/10293645?s=80&v=4"},"commit":{"message":"Merge pull request #2 from earlyraven/build-windows-exe-patch\n\nAdded pillow to requirements_to_build_windows_exe.txt file and update…","shortMessageHtmlLink":"Merge pull request #2 from earlyraven/build-windows-exe-patch"}}],"hasNextPage":false,"hasPreviousPage":false,"activityType":"all","actor":null,"timePeriod":"all","sort":"DESC","perPage":30,"cursor":"djE6ks8AAAADM6kg1AA","startCursor":null,"endCursor":null}},"title":"Activity · halfburnttoast/Dungeon-Cross"}