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[Enhancement] Add a mobile outfit bag #167

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CptNoHand opened this issue Sep 23, 2022 · 3 comments
Open

[Enhancement] Add a mobile outfit bag #167

CptNoHand opened this issue Sep 23, 2022 · 3 comments
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enhancement New feature or request size/M Medium Size

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@CptNoHand
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Just as the title says, i think it would make sense to have a bag which you can use to change outfits or maybe be able to change outfits via the car's trunk?

@TheiLLeniumStudios TheiLLeniumStudios added enhancement New feature or request size/M Medium Size labels Sep 24, 2022
@ItzMuri
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ItzMuri commented Jan 1, 2023

client.lua in qb-target replace with this

Bones.Options['boot'] = {
        ["ClothingTrunkBag"] = {
            icon = "fas fa-shirt",
            label = "Outfits",
            type = "client",
            event = "qb-clothing:client:openOutfitMenu",
            distance = 0.9,
        
        },
        ["Hop In Trunk"] = {
            icon = "fas fa-truck-ramp-box",
            label = "Hop In Trunk",
            type = "client",
            event = "qb-trunk:client:GetIn",
            distance = 0.9
        },
        ["Toggle Trunk"] = {
            icon = "fas fa-truck-ramp-box",
            label = "Toggle Trunk",
            action = function(entity)
                ToggleDoor(entity, BackEngineVehicles[GetEntityModel(entity)] and 4 or 5)
            end,
            distance = 0.9
        }
    }
end

@hasidu
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hasidu commented Apr 28, 2023

hi i wondering how we can do this to esx server that use ox_inventory

@BlueSky-fur
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hi i wondering how we can do this to esx server that use ox_inventory

That has nothing to do with ox_inventory.

Its related to QB-Target.

You'd have to find a target-eye resource for ESX and then replace the event accordingly

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enhancement New feature or request size/M Medium Size
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5 participants