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When using open3d.visualization.rendering.Renderer with the nouveau graphics driver on Ubuntu, black patches appear on meshes.
For instance, the following picture was obtained when running https://github.com/isl-org/Open3D/blob/main/examples/python/visualization/add_geometry.py:
Note the presence of black patches on the spheres in the above snapshot.
Installing NVIDIA drivers fixed the issue.
Before the update, the graphics are:
> glxinfo -B
name of display: :0
display: :0 screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
Vendor: Mesa (0x10de)
Device: NV166 (0x1f14)
Version: 23.2.1
Accelerated: yes
Video memory: 8181MB
Unified memory: no
Preferred profile: core (0x1)
Max core profile version: 4.3
Max compat profile version: 4.3
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.2
Memory info (GL_ATI_meminfo):
VBO free memory - total: 6545 MB, largest block: 6545 MB
VBO free aux. memory - total: 1677721 MB, largest block: 1677721 MB
Texture free memory - total: 6545 MB, largest block: 6545 MB
Texture free aux. memory - total: 1677721 MB, largest block: 1677721 MB
Renderbuffer free memory - total: 6545 MB, largest block: 6545 MB
Renderbuffer free aux. memory - total: 1677721 MB, largest block: 1677721 MB
Memory info (GL_NVX_gpu_memory_info):
Dedicated video memory: 8181 MB
Total available memory: 8181 MB
Currently available dedicated video memory: 6545 MB
OpenGL vendor string: Mesa
OpenGL renderer string: NV166
OpenGL core profile version string: 4.3 (Core Profile) Mesa 23.2.1-1ubuntu3.1~22.04.2
OpenGL core profile shading language version string: 4.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL version string: 4.3 (Compatibility Profile) Mesa 23.2.1-1ubuntu3.1~22.04.2
OpenGL shading language version string: 4.30
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 23.2.1-1ubuntu3.1~22.04.2
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
After the NVIDIA driver update, the graphics are:
>glxinfo -B
name of display: :1
display: :1 screen: 0
direct rendering: Yes
Memory info (GL_NVX_gpu_memory_info):
Dedicated video memory: 8192 MB
Total available memory: 8192 MB
Currently available dedicated video memory: 7646 MB
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce RTX 2070/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 535.171.04
OpenGL core profile shading language version string: 4.60 NVIDIA
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL version string: 4.6.0 NVIDIA 535.171.04
OpenGL shading language version string: 4.60 NVIDIA
OpenGL context flags: (none)
OpenGL profile mask: (none)
OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 535.171.04
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
Steps to reproduce the bug
Onasystemasdescribedinmybugreport, do:
1.Run`python add_geometry.py`2.Select"Debug > Add Random Spheres"
Error message
No response
Expected behavior
No response
Open3D, Python and System information
- Operating system: Linux 6.5.0-28-generic #29~22.04.1-Ubuntu SMP PREEMPT_DYNAMIC Thu Apr 4 14:39:20 UTC 2 x86_64 x86_64 x86_64 GNU/Linux
- Python version: Python 3.10
- Open3D version: 0.18
- System architecture: x86
- Is this a remote workstation?: no
- How did you install Open3D?: pip
Additional information
Installing NVIDIA drivers fixed the issue.
The text was updated successfully, but these errors were encountered:
Checklist
main
branch).Describe the issue
When using
open3d.visualization.rendering.Renderer
with the nouveau graphics driver on Ubuntu, black patches appear on meshes.For instance, the following picture was obtained when running
https://github.com/isl-org/Open3D/blob/main/examples/python/visualization/add_geometry.py
:Note the presence of black patches on the spheres in the above snapshot.
Installing NVIDIA drivers fixed the issue.
Before the update, the graphics are:
> glxinfo -B name of display: :0 display: :0 screen: 0 direct rendering: Yes Extended renderer info (GLX_MESA_query_renderer): Vendor: Mesa (0x10de) Device: NV166 (0x1f14) Version: 23.2.1 Accelerated: yes Video memory: 8181MB Unified memory: no Preferred profile: core (0x1) Max core profile version: 4.3 Max compat profile version: 4.3 Max GLES1 profile version: 1.1 Max GLES[23] profile version: 3.2 Memory info (GL_ATI_meminfo): VBO free memory - total: 6545 MB, largest block: 6545 MB VBO free aux. memory - total: 1677721 MB, largest block: 1677721 MB Texture free memory - total: 6545 MB, largest block: 6545 MB Texture free aux. memory - total: 1677721 MB, largest block: 1677721 MB Renderbuffer free memory - total: 6545 MB, largest block: 6545 MB Renderbuffer free aux. memory - total: 1677721 MB, largest block: 1677721 MB Memory info (GL_NVX_gpu_memory_info): Dedicated video memory: 8181 MB Total available memory: 8181 MB Currently available dedicated video memory: 6545 MB OpenGL vendor string: Mesa OpenGL renderer string: NV166 OpenGL core profile version string: 4.3 (Core Profile) Mesa 23.2.1-1ubuntu3.1~22.04.2 OpenGL core profile shading language version string: 4.30 OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL version string: 4.3 (Compatibility Profile) Mesa 23.2.1-1ubuntu3.1~22.04.2 OpenGL shading language version string: 4.30 OpenGL context flags: (none) OpenGL profile mask: compatibility profile OpenGL ES profile version string: OpenGL ES 3.2 Mesa 23.2.1-1ubuntu3.1~22.04.2 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
After the NVIDIA driver update, the graphics are:
>glxinfo -B name of display: :1 display: :1 screen: 0 direct rendering: Yes Memory info (GL_NVX_gpu_memory_info): Dedicated video memory: 8192 MB Total available memory: 8192 MB Currently available dedicated video memory: 7646 MB OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: NVIDIA GeForce RTX 2070/PCIe/SSE2 OpenGL core profile version string: 4.6.0 NVIDIA 535.171.04 OpenGL core profile shading language version string: 4.60 NVIDIA OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL version string: 4.6.0 NVIDIA 535.171.04 OpenGL shading language version string: 4.60 NVIDIA OpenGL context flags: (none) OpenGL profile mask: (none) OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 535.171.04 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
Steps to reproduce the bug
Error message
No response
Expected behavior
No response
Open3D, Python and System information
Additional information
Installing NVIDIA drivers fixed the issue.
The text was updated successfully, but these errors were encountered: