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GPIO POLLING DEMO

Introduction

This is a "hello world" demonstration of reading a GPIO pin using polling. For this demo, we connect a 1K resistor between pin GND (8) and pin A4 (4). When the resistor is not connected it says "Hello" and when connected it says "World". In theory you can use a wire, but I like to use a resistor in case I accidently run a demo that does GPIO output with the pins still connected.

Installation Directions

This project is intended to be overlayed on top of an existing firmware repo.

  • Clone, Build & Deploy an existing flipper zero firmware repo. See this tutorial for updating firmware.
  • Copy the "gpio_polling_demo" folder to the \applications\plugins\gpio_polling_demo folder in your firmware.
  • Build & deploy the firmware. See this tutorial for updating firmware.
  • NOTE: You can also extract the gpio_polling_demo.FAP from resources.tar file and use qFlipper to copy the file to the SD Card/apps/Misc folder.

Running the updated firmware

These directions assume you are starting at the flipper desktop. If not, please press the back button until you are at the desktop.

  • Press the OK button on the flipper to pull up the main menu.

  • Choose "Applications" from the menu.

  • Choose "Misc" from the sub-menu.

  • Choose "Gpio Polling Demo"

  • The flipper should say "Hello".

  • A counter should keep increasing and it should show if value is "Even" or "Odd".

  • A tone should play.

  • Connect a 1K resistor between pin GND (8) and pin A4 (4).

  • The message should change to "World".

  • Remve the resistor and the message should change back to "Hello".

  • Press the BACK button to exit.

How it works

  • application.fam

    • specifies the name of our application.
    • specifies the entry point for our application.
    • specifies we use the GUI.
    • specifies our icon is the gpio_polling_demo.png file.
    • specifies our application can be found in the "Misc" category.
  • gpio_polling_demo.png

    • The icon for our application that shows up in the "Misc" folder.
  • gpio_polling_demo_app.c

    • We #include the libraries we referece.
    • We define DemoEventType (so we know the reason for events)
    • We define DemoEvent (which has the event type and its data) used for adding to an event queue.
    • We define DemoData (data used by our application)
    • We define DemoContext (pointer to event queue, pointer to application data, and pointer to mutex [to safely access the data])
    • We define demo_message_pin for the GPIO pin that we will be using.
    • We create a gpio_polling_demo_input_callback(...) method that queues a key event.
    • We create a gpio_polling_demo_tick(...) method that queues a tick event.
    • We create a gpio_polling_demo_render_callback(...) method that does the screen rendering.
      • We acquire the mutex, so that no other thread can modify the data.
        • If unsuccessful, we don't render anything this frame.
      • From our context, we get the application data, setting "show_hello" to true if the pin was grounded when the data was last updated.
      • From our context, we get the application data, setting "counter" to the counter from when the data was last updated.
      • We set "even_counter" to true is the counter value is even, otherwise we set it to false.
      • We select the Primary font. We render the text "Hello" (if pin was not grounded) or "World" (pin was grounded.)
      • We put the lowest 4 digits of counter value into the data buffer
      • We concatenate the text "Even" or "Odd" to the data buffer.
      • We select the Secondary font. We render the data buffer.
      • We release the mutex, so other threads may modify the data.
      • We try to acquire the speaker.
        • If the speaker is available, we play a tone with the frequency based on the counter.
    • We create gpio_polling_demo_update_pin_status(...) method that updates out application data.
      • We increment the counter.
      • We use uri_hal_gpio_read(...) to get the status of the GPIO pin. <*********
    • We create the entrypoint gpio_polling_demo_app(...) method
      • We configure our initial data state
      • We set demo_message_pin to gpio_ext_pa4. <**********
        • For a different GPIO pin, see \firmware\targets\f7\furi_hal\furi_hal_resources.c
      • We set the pin configuration <**********
        • The mode of the pin is GpioModeInput (so it is an input pin)
        • The pull of the pin is GpioPullUp (so it has VCC by default via a pullup-resistor)
          • You can also use GpioPullDown (so it has GND by default via a pulldown-resistor) then connect resitior between the 3V3 pin (9) and A4 (4).
          • You can also use GpioPullNo (so it is floating). Then you should provide your own pull-up/down resistor.
      • We create a queue for events.
      • We setup view_port_draw_callback_set(...) to invoke gpio_polling_demo_render_callback when rendering should happen.
      • We setup view_port_input_callback_set(...) to invoke gpio_polling_demo_input_callback when button is pressed.
      • We open GUI and register view_port.
      • We setup furi_timer_alloc(...) to allocate a timer to ivoke gpio_polling_demo_tick on each tick.
      • We start the timer with 250 millisecond ticks.
      • We create a message pump loop
        • We get an event from the queue.
          • If it is key message.
            • If it is a short press of back key, we set processing=false which will exit our message loop.
          • If it is a tick message.
            • We acquire the mutex.
            • We invoke gpio_polling_demo_update_pin_status(...) to update the data, polling the GPIO pin. <**********
            • We release the mutex.
      • The message loop continues until processing is false.
      • We set the GPIO pin to GpioPullNo (so that the pin is no longer set to GND or VCC.)
      • We release the rest of our application resources.
      • We exit the program.