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MacOSX #268

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Cunoo opened this issue Aug 30, 2020 · 8 comments
Open

MacOSX #268

Cunoo opened this issue Aug 30, 2020 · 8 comments

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@Cunoo
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Cunoo commented Aug 30, 2020

i have question can be installed on macbook ?

@ketoo
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ketoo commented Aug 30, 2020

Sure thing.

The only thing you need to do is to follow the tutorial at WIKI.

https://github.com/ketoo/NoahGameFrame/wiki

@Cunoo
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Cunoo commented Aug 30, 2020

Sure thing.

The only thing you need to do is to follow the tutorial at WIKI.

https://github.com/ketoo/NoahGameFrame/wiki

thanks for reply but i only see linux or windows tutorial ... i need followed linux tutorial ? or ?

@ketoo
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ketoo commented Aug 30, 2020

The Linux tutorial will work.

BTW, Clion is a good tool and can be used as an IDE; moreover, it supports to import Cmake project. As a result, you could use Clion on MAC by importing the Cmake project.

@Cunoo
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Cunoo commented Aug 30, 2020

The Linux tutorial will work.

BTW, Clion is a good tool and can be used as an IDE; moreover, it supports to import Cmake project. As a result, you could use Clion on MAC by importing the Cmake project.

can i used only with c++ ?? i only know c++ i domt want use c#

@ketoo
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ketoo commented Aug 31, 2020

Sure, you don't need to use C#, it's a C++ framework.

@Cunoo
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Cunoo commented Sep 1, 2020

Sure, you don't need to use C#, it's a C+= framework.

but scripting its c# ?? its unity and unity has c# not Lua or ?

@ketoo
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ketoo commented Sep 2, 2020

Scripting is Lua, C# is for unity, you could use unity or unreal as you like, but if you are using Unity, you can't avoid using C#.

@Cunoo
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Cunoo commented Oct 6, 2020

Scripting is Lua, C# is for unity, you could use unity or unreal as you like, but if you are using Unity, you can't avoid using C#.

and scripting cannot be c++ ?

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