New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
PSA: Please redirect your energies towards Ruffle #143
Comments
Yes, Ruffle seems to work GREAT! 👌 |
The point of begging Adobe to open source flash is flash games are internet heritage, they are part of internet's history. Ruffle is great, and open-sourcing flash would help it A LOT, but that probably won't happen, as flash contains third-party code that would have to be relicensed too. In the case that happened, probably adobe would do it in +5 years for ensuring users don't reinstall a version without the kill switch, they must wait until flash has disappeared from the face of the internet. And in 5 years probably Ruffle will run all flash games, so there won't be any point of doing that. The best would be that Adobe contributed directly to Ruffle, but we already know Adobe is not of that kind of enterprise. |
I think the best thing to do would be if Adobe actually fixed the security
issues with Flash.. If they won't want to, but open sourced it, I'd be
more than happy to maintain it myself.
…On Thu, Aug 26, 2021, 3:59 PM Guillem Jara ***@***.***> wrote:
The point of begging Adobe to open source flash is flash games are
internet heritage, are part of internet's history. Ruffle is great, and
open-sourcing flash would help it A LOT, but that probably that won't
happen, as flash contains third-party code that would have to be relicensed
too. In the case that happened, probably adobe would do it in +5 years for
ensuring users don't reinstall a version without the kill switch, they must
wait until flash has disappeared from the face of the internet. And in 5
years probably Ruffle will run all flash games, so there won't be any point
of doing that. The best would be that Adobe contributed directly to ruffle,
but we already know Adobe is not of that kind of enterprise.
—
You are receiving this because you are subscribed to this thread.
Reply to this email directly, view it on GitHub
<#143 (comment)>,
or unsubscribe
<https://github.com/notifications/unsubscribe-auth/ADFDUGSYG3H35OGFKAI2MQDT62ML3ANCNFSM5C36EVPA>
.
Triage notifications on the go with GitHub Mobile for iOS
<https://apps.apple.com/app/apple-store/id1477376905?ct=notification-email&mt=8&pt=524675>
or Android
<https://play.google.com/store/apps/details?id=com.github.android&referrer=utm_campaign%3Dnotification-email%26utm_medium%3Demail%26utm_source%3Dgithub>.
|
I think it's reasonable to expect that the quality of Ruffle's codebase, once it is complete, will far exceed anything Adobe could ever hope to open-source, in every dimension (security, performance, features, etc). Also note that Ruffle is a pretty well-funded endeavor with multiple major sponsors, and this is just the beginning. I could say much more, but I encourage everyone to look into Ruffle, currently the most promising project for the future of Flash. Did I mention Ruffle has 8.5k stars on GitHub? |
I'm pretty sure flash has a very spaghetti code since adobe didn't fix much already-known vulnerabilities and instead eventually decided to shut it down. Probably it has +100 |
I have already ported my games to be playable with Ruffle. |
Ruffle is already an advanced Flash Player emulator with great momentum, it's not complete yet but it can already play a TON of content perfectly or near perfectly. At this time, it seems Ruffle is clearly the future of Flash, so there is not much point in begging Adobe for anything regarding Flash.
(You can also download the official Flash Player for perfect playback as a fallback option until Ruffle becomes more feature-complete.)
edit: Consider merging #127 or #141.
The text was updated successfully, but these errors were encountered: