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Expected behavior: Host a tiny webpage with three.js to show 3D FBX models using WebGL.
Current behavior: It works, but the console is full of errors in Xiaomi Pad Model 22081283G as seen in Stacktrace section.
It is specifically odd because the application appears to work as intended. The error is not repeated in other devices. I believe this might be an issue with WebGL -> GLES pass but I wanted to ask if anyone encountered this here first.
Steps to reproduce
Build any three.js HTML with a single model from maximo FBX format.
Host index.html with Three.JS code in localhost using the plugin.
Create a view that connects to the website and shows the model.
Stacktrace/Logcat
E/ble_prototype(24833): == MALI DEBUG ===BAD ALLOC from gles_texture_egl_image_get_2d_template err is 0
E/GPUAUX (24833): [AUX]GuiExtAuxCheckAuxPath:670: Null anb
E/GPUAUX (24833): [AUX]GuiExtAuxCheckAuxPath:670: Null anb
E/GPUAUX (24833): [AUX]GuiExtAuxCheckAuxPath:670: Null anb
The text was updated successfully, but these errors were encountered:
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Environment
Device information: Xiaomi Pad Model 22081283G
Description
Expected behavior: Host a tiny webpage with three.js to show 3D FBX models using WebGL.
Current behavior: It works, but the console is full of errors in Xiaomi Pad Model 22081283G as seen in Stacktrace section.
It is specifically odd because the application appears to work as intended. The error is not repeated in other devices. I believe this might be an issue with WebGL -> GLES pass but I wanted to ask if anyone encountered this here first.
Steps to reproduce
Stacktrace/Logcat
E/ble_prototype(24833): == MALI DEBUG ===BAD ALLOC from gles_texture_egl_image_get_2d_template err is 0
E/GPUAUX (24833): [AUX]GuiExtAuxCheckAuxPath:670: Null anb
E/GPUAUX (24833): [AUX]GuiExtAuxCheckAuxPath:670: Null anb
E/GPUAUX (24833): [AUX]GuiExtAuxCheckAuxPath:670: Null anb
The text was updated successfully, but these errors were encountered: