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Play/Server Logic (Make server joinable) #230

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Iapetus-11 opened this issue Jan 25, 2021 · 2 comments
Open

Play/Server Logic (Make server joinable) #230

Iapetus-11 opened this issue Jan 25, 2021 · 2 comments
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@Iapetus-11
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Iapetus-11 commented Jan 25, 2021

What do?

  • Start on packet handlers for play packets, world saving + loading code, etc...
  • For packet handlers, you should go roughly "in order", basically do the ones most integral to being able to play on the server first.

See here for a normal login sequence: https://wiki.vg/Protocol_FAQ#What.27s_the_normal_login_sequence_for_a_client.3F

@Iapetus-11 Iapetus-11 added the Enhancement New feature, request, or thing label Jan 25, 2021
@Iapetus-11 Iapetus-11 changed the title Play/Server Logic Play/Server Logic (Make server joinable) Jan 25, 2021
@Iapetus-11
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  • Currently working on storing chunks in memory in an efficient way which allows them to be put into both a chunk packet and region file efficiently and quickly

@Iapetus-11 Iapetus-11 self-assigned this Feb 23, 2021
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  • Currently working on sending light update packets properly, once that is done I will close this issue and merge to main!

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