You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Resource游戏资源 [e.g. DOS original / DOS debug patch 3.1 / Win95 original / Win95 China mainland original / Win95 baiyou / baiyou+eng-translate 3.0 比如DOS原版/DOS修正3.1版/Win95台澎金马原版/98柔情篇光盘原版/百游下载版/百游下载版+英文补丁3.0]
Config配置 [upload your sdlpal.cfg here, or screenshot of config page on mobile versions 上传你的sdlpal.cfg,或者手机版配置页面的截图]
Verbose Log 详细日志文件 [ see FAQ for steps; upload it here]
Additional context 其他上下文
Add any other context about the problem here.
请在此追加觉得可能与此问题相关的任何细节。
The text was updated successfully, but these errors were encountered:
Please submit your issue in English or Chinese.
请使用中文或英文提交问题。
Describe the bug / 描述问题
A clear and concise description of what the bug is.
以下为DOS版
我方有虚弱队员存在时,援护者就有概率为其格挡伤害。援护者首次为虚弱队员抵挡时,虚弱队员和援护队员都会后退一个身位,但SDLPAL并中表现出来,具体到虚弱队员会退PAL_POS(2, 1)后回到之前身位,之后若援护者挡空了,攻击打在了虚弱者身上时,若下次援护者没有挡空,则直接回到最开始援护虚弱队员的身位,回到这个位置时,若援护者再次受击则虚弱队员还是会和援护队员都会后退一个身位的,如此循环,,,我个人理解为援护时挡空了之后援护成功次数停止计数,下次成功援护时将援护成功次数清除到最开始的0,然后每次援护成功时系统判断了若该值为0则虚弱队员和援护队员一起后退。
To Reproduce / 重现步骤
Steps to reproduce the behavior:
Expected behavior期待的正确结果
A clear and concise description of what you expected to happen.
无伤大雅,但或许可以与原版一致
Screenshots/Capture 截屏/录像
If applicable, add screenshots to help explain your problem.
如果可能,请提交截屏/录像来更直观地描述问题。
DOS原版程式录像:https://www.bilibili.com/video/BV11K41117hX/
SDLPAL程式录像:https://www.bilibili.com/video/BV1yY4112771/
Environment (please complete the following information)环境(请提供如下信息):
Additional context 其他上下文
Add any other context about the problem here.
请在此追加觉得可能与此问题相关的任何细节。
The text was updated successfully, but these errors were encountered: