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We have a ramping difficulty level that progresses as the timer goes down, then should get reset when the game resets. But it seems that in some cases this doesn't happen, and we start the next run of the game at a high difficulty level. Not totally sure how to reproduce the problem.
The text was updated successfully, but these errors were encountered:
seems like this is more prone to happen when I leave the game sitting while it's running instead of playing the whole time.. but not sure if that's a coincidence.
We have a ramping difficulty level that progresses as the timer goes down, then should get reset when the game resets. But it seems that in some cases this doesn't happen, and we start the next run of the game at a high difficulty level. Not totally sure how to reproduce the problem.
The text was updated successfully, but these errors were encountered: