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I am using a supported browser or the Desktop Client.
I am not using anything that modifies game code (e.g. TETR.IO PLUS).
I am certain this is a bug, not a feature request.
OS and Version
Windows 10
Browser and version
Firefox 123.0.1
Describe the bug/issue
Rotating a piece near a wall at or above the spawnpoint of that piece anywhere on the wall can stall the piece, until the kick limit kicks in and pushes the piece downward.
Works in all modes, both singleplayer and multiplayer.
If the piece already fell down due to the kick limit, no more stalling can occur.
Reproducing
DAS a piece to the side, and keep holding the direction key.
The piece needs to be able to kick/rotate, so O pieces will only work in ASC.
Start spamming any rotation key, while holding the direction key.
Notice that the piece doesn't fall, until the kick limit is reached.
Expected behavior
The piece should be affected by gravity at all times, and rotations near a wall should not affect the piece falling.
Screenshots
This video was taken in Zen in Relaxing gravity.
speen.mp4
Console logs
Not needed.
Additional context
No response
The text was updated successfully, but these errors were encountered:
This is 100% known to osk and I believe is an intentional quirk of the engine. Notice that you aren't out of lock resets once the piece hits the ground. Mechanics dictate that the number of lock resets are brought back up to 15 after the piece reaches a newest low row in the board.
The piece's gravity timer is reset because a kick occurred(one off the wall). After only so many of these resets, the anti-stall mechanic for no longer applying this reset kicks in, as demonstrated in your video. If this behavior were truly unintended, I'm sure that the aforementioned anti-stall would simply be in-effect at all times.
That said I'm not a developer, so I don't feel like I have the authority to close this as invalid.
KonSola5
changed the title
Rotating a piece near a wall at or above the spawnpoint can stall the piece
Rotating a piece near a wall can stall the piece
Mar 30, 2024
Checklist
OS and Version
Windows 10
Browser and version
Firefox 123.0.1
Describe the bug/issue
Rotating a piece near a wall
at or above the spawnpoint of that pieceanywhere on the wall can stall the piece, until the kick limit kicks in and pushes the piece downward.Works in all modes, both singleplayer and multiplayer.
If the piece already fell down due to the kick limit, no more stalling can occur.
Reproducing
The piece needs to be able to kick/rotate, so O pieces will only work in ASC.
Expected behavior
The piece should be affected by gravity at all times, and rotations near a wall should not affect the piece falling.
Screenshots
This video was taken in Zen in Relaxing gravity.
speen.mp4
Console logs
Not needed.
Additional context
No response
The text was updated successfully, but these errors were encountered: