alpha-beta-pruning
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An alpha beta algorithm for the othello game
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Mar 5, 2017 - C#
Implementation of a Connect Four Agent with Alpha-Beta Pruning in Clojure
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Mar 7, 2017 - Clojure
Year 3 Artificial Intelligence Project - Watch Your Back! board game
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Jun 14, 2018 - Python
The implementation of alpha-beta pruning algorithm for Halma game
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Nov 14, 2019
A python implementation of chess game Gothello
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Dec 11, 2019 - Java
A CECP amateur chess engine
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Jan 17, 2023 - C
An AI bot to play the game of Cannon using alpha beta pruning based minimax search
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Dec 19, 2019 - C++
Artificial Intelligence project , implementing "Othello" (strategy board game) using Unity, based on Alpha-Beta Pruning algorithm.
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Oct 12, 2020 - C#
Computer vs. Human Tic Tac Toe game using c++
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Jan 23, 2022 - C++
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Jul 1, 2023 - C#
A Node.js Reversi (Othello) game engine with alpha-beta pruning and a heuristic, packaged for npm.
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Jan 7, 2023 - TypeScript
A fun game played between Computer and Player in which the Computer is always unbeaten!
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Oct 16, 2020 - C++
A simple Tic Tac Toe game AI using Minimax algorithm with Alpha-Beta Pruning.
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Aug 16, 2022 - JavaScript
In the class CS-4341, Artificial Intelligence, we were tasked to build an agent that could play the game of Gomoku. In order to achieve this the team implemented the MiniMax algorithm, Alpha-beta-pruning as well as our own understanding of evualtion function to facilitate the previous two algorithms. Additionally to aide in the agents compentenc…
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Apr 13, 2021 - Python
USC 2021 Spring CSCI 561 Artificial Intelligence Score: A-
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Apr 21, 2021 - Java
Fanorona Game
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Mar 22, 2021 - Java
Adversarial search algorithms on board games
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Mar 21, 2021 - C++
Tic-tac-toe AI implementation in Vue.js, using Minmax algorithm with Alpha-Beta pruning.
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Nov 11, 2022 - Vue
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May 24, 2021 - Python
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