Store of simple sounds crafted using Web Audio API
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Updated
Apr 8, 2018 - JavaScript
Store of simple sounds crafted using Web Audio API
Simple FMOD implementation into a C++ project, that uses FMOD Studio & Core as a wrapper to playback Audio files.
A general audio programming framework with support for visual scripting.
Soundcase (pronounced `/saʊnd:keɪs/`) is a web based audio engine for building awesome audio stuff, with a focus on making coding accessible and inclusive for artists, sound engineer, educators, beginners, and anyone else!
A cross-platform rust library for playing sound through speakers, earbuds or headphones.
Audio module developed in C++ for Univer Game Engine using FMOD.
building AVA from ex-machina; a lightweight multi-modal system from scratch, just for learning & experimentation
A valence and arousal mixing engine for the AudioMetaphor project.
The platform for game development
Powerful audio engine for games!
Simple 3D Audio engine
My attempt at a simple n-dimensional audio engine.
Demo integration of VAE Sound Engine into Godot with GDNative
Nim bindings to the soloud audio engine (https://github.com/jarikomppa/soloud/)
An audio player library you can build from source! Integrates libsndfile with portaudio.
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