An audio player for macOS, inspired by Winamp.
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Updated
Jun 12, 2024 - Swift
An audio player for macOS, inspired by Winamp.
A powerhouse of audio functionality for macOS and iOS
An AudioPlayer/Streaming library for iOS written in Swift using AVAudioEngine.
[WIP] Local voice transcription with Whisper on iOS.
This is an example implementation of using AVAudioUnitSampler with AVAudioEngine and Apple's built-in effects. The Controls and Keyboard are from AudioKit and the MIDI comes from MIDIKit. It doesn't use any third party libraries for the audio engine. Work in Progress. :D
Publish live stream on iOS from camera to RTMP or RTSP using ffmpeg kit
Swift package providing an object-oriented wrapper for 4Players ODIN
macOS System-wide Audio Equalizer & Volume Mixer 🎧
A Swift 4 framework for streaming remote audio with real-time effects using AVAudioEngine
A Swift library that makes it easier to create AVAudioEngine-based audio players
Simple low-latency audio library for iOS + macOS
Streaming and realtime audio manipulation with AVAudioEngine
A basic ffmpeg -> AVAudioEngine audio player written in Swift (demo project).
SwiftUI ToDo app with speech recognition and CoreData persistence
MuVis is a macOS, iOS, iPadOS app for real-time music visualization.
how to use AVAudioEngine to build the next greatest podcasting app! Implement audio features to pause, skip, speed up, slow down and change the pitch of audio in an app.
A wrapper for AVAudioEngine to help create basic and prosumer multi-track audio applications on iOS.
Swift playground using AVAudioEngine with a playernode and effects to play an audio file
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