3D Project using Ray-Tracing in C
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Updated
May 2, 2017 - C
3D Project using Ray-Tracing in C
Using OpenGL to render meshes with texture and bump mapping
AwesomeBump is a free program written using Qt library designed to generate normal, height, specular or ambient occlusion textures from a single image. Since the image processing is done in 99% on GPU the program runs very fast and all the parameters can be changed in real time. AB was made to be a new alternative to known gimp plugin called Ins…
id Software's Quake3 .MAP format compiler with BSP tree generation, polygon generation/optimization and bumpmapped lightmapping
Isosurface extraction using Marching Cubes and pure WebGL.
Did you ever wonder how to procedurally generate landscapes on spheres? Well, let me show you!
Accidental Noise Library in Godot Engine enhanced with visual noise editor
A utility for processing a texture using its normal map.
Convert models from GoldSource engine to Source engine with AI
Convert the normal maps used in the game Transformers: Fall of Cybertron to the Mikk format
simple open source library for game development
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