simple open source library for game development
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Updated
Dec 12, 2023 - TypeScript
simple open source library for game development
Convert the normal maps used in the game Transformers: Fall of Cybertron to the Mikk format
Convert models from GoldSource engine to Source engine with AI
A utility for processing a texture using its normal map.
Accidental Noise Library in Godot Engine enhanced with visual noise editor
Did you ever wonder how to procedurally generate landscapes on spheres? Well, let me show you!
Isosurface extraction using Marching Cubes and pure WebGL.
id Software's Quake3 .MAP format compiler with BSP tree generation, polygon generation/optimization and bumpmapped lightmapping
AwesomeBump is a free program written using Qt library designed to generate normal, height, specular or ambient occlusion textures from a single image. Since the image processing is done in 99% on GPU the program runs very fast and all the parameters can be changed in real time. AB was made to be a new alternative to known gimp plugin called Ins…
Using OpenGL to render meshes with texture and bump mapping
3D Project using Ray-Tracing in C
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