Hobby game and rendering engine using DX12
-
Updated
May 20, 2024 - C++
Hobby game and rendering engine using DX12
The Geiss screensaver and Winamp music visualization plug-in
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
Tooll 3 is an open source software to create realtime motion graphics.
Yet another PBR 3D game engine
DirectN AOT compatible version. Only for 64bits. Only for .NET Core 8 and beyond
High-Performance Rendering Framework on Stream Architectures
Small and intuitive cross-platform 3D game engine (DirectX 12 and Vulkan renderers).
Real-time physically based rendering using GPU capable of DirectX Raytracing
Real-time physically based rendering using GPU capable of DirectX Raytracing
A fast C++20 3D game engine for modern devices, with wide platform support
Direct interop Code for .NET Framework, .NET Core and .NET 5+ : DXGI, WIC, DirectX 9 to 12, Direct2D, Direct Write, Direct Composition, Media Foundation, WASAPI, CodecAPI, GDI, Spatial Audio, DVD, Windows Media Player, UWP DXInterop, WinUI3, etc.
Add a description, image, and links to the directx topic page so that developers can more easily learn about it.
To associate your repository with the directx topic, visit your repo's landing page and select "manage topics."