mastermind maker and breaker
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Updated
Feb 21, 2018 - C
mastermind maker and breaker
🚢 Scala BattleShip AI for Purdue Hackers AI Competition
An advanced version of Connect four game vs. Adversarial search based AI agent with heuristic pruning
Connect4AI is a two-player game where you can play against a computer that uses the minimax algorithm to choose its moves. The game is developed in Python3 using Pygame, and features a GUI for an enhanced user experience. The game can help with improving strategic thinking, and is a great example of how to implement a game AI using the minimax algo
💡 Prototype for studying AI and lighting in Unity
Connect4 (Score4, Vier in einer Reihe, Vier gewinnt) game in Java/JavaFX and minimax AI
Repository for a project where I'm experimenting with different AI techniques using Unity. Currently includes Fuzzy Logic and Reinforcement Learning.
Tetris player based on evolutionary computation and artificial neural networks
A Sudoku game clone in JS made to study TDD in JavaScript.
Series of game engine features demonstrated in C#
my entry to Kaggle's connect four AI competition
Unity implementation of basic behavior trees and extensions such as utility and external trees.
Le skynet AI for ze jdis2018
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