MIME-type definitions for Quake and Half-Life file formats
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Updated
Jan 14, 2020 - Shell
MIME-type definitions for Quake and Half-Life file formats
Automatically convert newly taken Half-Life screenshots from BMP to PNG
Scripts to manipulate goldsrc .map files with Python
A mirror of the https://bitbucket.org/Maverick_of_UC/hlstatsx-community-edition
My little amxmodx plugins. Some of them were developed special for my HL server, others just for fun.
A compilation of HLDS appmanifest files for installation from the Goldsource community.
GPL-licensed HLSDK (reimplemented using the original Quake engine and manually rewritten sources)
GoldSrc compile tool to make custom textures have the proper material sounds without editing materials.txt
Patcher for Half-Life 1 and modifications that fixes the problem with ScrollTextUp function.
Powershell implementation of Query and Rcon for Source and Goldsource games.
Dockerized steamcmd with dependencies for building Source / Goldsource dedicated server images. 🐳
p5-python3-aiogoldsrcrcon
Draw 3d maps in 2d mode :)
C# Utility generating Dictionary for the AMX Plugin and Replacing almost all hardcoded strings to Dictionary References
Version of BspLib modified to work for Unity3D.
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