goldsrc-engine
Here are 30 public repositories matching this topic...
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May 30, 2024 - AngelScript
An open-source GoldSrc engine clone (Clean authentic reimplementation without using reverse-engineered code)
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May 19, 2024 - C
GPL-licensed HLSDK (reimplemented using the original Quake engine and manually rewritten sources)
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May 12, 2024 - C
Source / Goldsource dedicated server images built through use of steamcmd. 🐳
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May 2, 2024 - PowerShell
Goldsrc map viewer/editor without decompiling. Also can view .MDL models.
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Apr 21, 2024 - C++
Map compile tools for the Half-Life engine, based on Vluzacn's ZHLT v34
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Apr 4, 2024 - C++
Dockerized steamcmd with dependencies for building Source / Goldsource dedicated server images. 🐳
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Mar 13, 2024 - Shell
A Python library for creating, editing and writing GoldSrc .map files
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Feb 29, 2024 - Python
Scripts to manipulate goldsrc .map files with Python
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Feb 17, 2024 - Python
The Hammer Units Conversion Tool (HUCT) is a compact and user-friendly tool designed for seamlessly converting real-world measurements to Hammer units and vice versa.
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Jan 17, 2024 - Rust
Custom hl.exe with improvements
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Nov 19, 2023 - C++
Simple utility for mapping/scripting/speedrunning or researching games based on GoldSrc/Xash3D FWGS engine (such as CS 1.6, HL, HL:OF, HL:BS, and other HL-mods). Uses RapidJSON and PolyHook 2.
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Nov 4, 2023 - C++
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Jun 3, 2023 - Rust
Master Sword is an RPG mod for Half Life 1 (GoldSource)
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Feb 16, 2023 - C
A compilation of HLDS appmanifest files for installation from the Goldsource community.
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Oct 11, 2022
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Aug 7, 2022 - C#
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