pbr
Here are 352 public repositories matching this topic...
CG-Lion Studio OSL shader library
-
Updated
Aug 14, 2020 - C
A small utility to create texture.txt files for Trainz textures
-
Updated
Aug 21, 2021 - C#
A simple soft renderer
-
Updated
Nov 12, 2020 - C++
Fidelity is a real-time 3D rendering engine built in OpenGL 4.1 and written for Windows and OSX. The goal of this project is to implement an easy to use rendering engine to learn the latest graphics rendering techniques and optimization.
-
Updated
Apr 30, 2024 - C
Plux is a VisTrace-powered rendering engine in GMod.
-
Updated
Apr 8, 2023 - Lua
Code repository for the paper "Image-based remapping of spatially-varying material appearance" (JCGT)
-
Updated
Aug 31, 2022 - C++
MerQry Rich Client
-
Updated
Aug 8, 2023 - Java
graphics study
-
Updated
Oct 14, 2023 - C++
RayTracing [demo] website using WebGL
-
Updated
Dec 28, 2023 - JavaScript
Real-time physically based rendering using GPU capable of DirectX Raytracing
-
Updated
Jun 9, 2024 - C++
An OpenGL-based rendering engine
-
Updated
Jun 12, 2024 - C++
Improve this page
Add a description, image, and links to the pbr topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the pbr topic, visit your repo's landing page and select "manage topics."