Main Web Site (Online Books)
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Updated
May 31, 2024 - HTML
Main Web Site (Online Books)
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
NeRF (Neural Radiance Fields) and NeRF in the Wild using pytorch-lightning
A modern cross-platform low-level graphics library and rendering framework
An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
LuxCore source repository
A modern cross-platform low-level graphics API
Blender Integration for LuxCore
A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
Monte Carlo eXtreme (MCX) - GPU-accelerated photon transport simulator
[UNMAINTAINED] Real-time path tracing on the web with three.js
Simple Open-source Ray Tracer
This hardware-agnostic rendering plug-in for Blender uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.
This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You can build this plug-in as a USDView plug-in or a Houdini plug-in.
Curated list of ray tracing resources
Vanilla RTX GitHub Repository, A PBR Resource Pack for Minecraft Bedrock Edition: Vanilla Resources Made Available for Minecraft RTX
以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。
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