software-rendering
Here are 203 public repositories matching this topic...
How were 3D triangles drawn on the first graphics accelerators? This dives deep into understanding how perspective correct textured triangles are drawn.
-
Updated
Jun 8, 2024 - Visual Basic 6.0
A shader-based Software Renderer Using The LightSky Framework.
-
Updated
Jun 8, 2024 - C++
An MBR (under 512 bytes) demo showing a spinning cube with detachable faces
-
Updated
Jun 8, 2024 - Assembly
An operating system with a monolithic NT-like kernel
-
Updated
Jun 7, 2024 - C
A software renderer requiring no external libraries
-
Updated
Jun 7, 2024 - C++
An implementation of OpenGL 3.x-ish in clean C
-
Updated
Jun 5, 2024 - C
Advanced software renderer written in Rust
-
Updated
May 31, 2024 - Rust
Software Rendered Demo Engine In C
-
Updated
Jun 8, 2024 - C
Wolfenstein style software renderer using raycasting technique
-
Updated
May 25, 2024 - C
A differentiable 3D renderer with Pytorch, Tensorflow and Matlab interfaces
-
Updated
May 25, 2024 - Python
A software line renderer written in C that uses the Bresenham algorithm.
-
Updated
May 21, 2024 - C
A zero-dependencies, single-header 3D graphics library
-
Updated
May 14, 2024 - C
A software rendering crate that lets you write shaders with Rust
-
Updated
May 14, 2024 - Rust
Graphics from the golden age
-
Updated
May 22, 2024 - Rust
Automatic build of mesa3d for Windows
-
Updated
May 8, 2024 - Batchfile
Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.
-
Updated
Jun 8, 2024 - C++
Terrain renderer and fluid simulation sandbox
-
Updated
Apr 30, 2024 - C
My software-based ray tracer running on a Core i3
-
Updated
Apr 28, 2024 - C++
Improve this page
Add a description, image, and links to the software-rendering topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the software-rendering topic, visit your repo's landing page and select "manage topics."