OpenGL C++ Graphics Engine
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Updated
Jun 12, 2024 - C++
OpenGL C++ Graphics Engine
A deferred PBR renderer in OpenGL.
A renderer featuring advanced techniques such as PBR/IBL, deferred shading, SSAO, and shadow mapping.
A physically based mesh renderer named Ada Path Tracer based on Taichi lang
Experimental deferred Rendering projects with modern OpenGL
Game engine playground.
C++ CPU Software-Rasterizer
This graphics engine is made in C++ and OpenGL and features PBR, PBR IBL and SSAO.
Full source-code for Amplify Occlusion plugin for Unity
Amplify Occlusion V2 ported to URP 2022.2
Learning SSAO
Simple Vulkan toy renderer demonstrating some popular AO methods used in real-time rendering. Crytek SSAO, HBAO and Alchemy AO
纹理,灯光,阴影,法线地图,发光物体,环境遮挡,反射,折射等基础3D技术栈
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