We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Yes, I'm on the latest release of AssetRipper.
MacOS x64
2018.4.7f1
Mono
AssetRipper seems have some issue with generating outline
For example, check PNG files in this folder: ExportedProject/Assets/Resources/common/sprites/button/
Settings I'm using:
I did bumped the editor version to 2022 LTS, but I don't think that's the problem in this case
The text was updated successfully, but these errors were encountered:
So what exactly is the issue?
Sorry, something went wrong.
Outline generated with AssetRipper are not matching the correct outline it should be.
Related: #779
No branches or pull requests
Are you on the latest version of AssetRipper?
Yes, I'm on the latest release of AssetRipper.
Which release are you using?
MacOS x64
Which Unity version did this occur on?
2018.4.7f1
Is the game Mono or IL2Cpp?
Mono
Describe the issue.
AssetRipper seems have some issue with generating outline
For example, check PNG files in this folder: ExportedProject/Assets/Resources/common/sprites/button/
Settings I'm using:
I did bumped the editor version to 2022 LTS, but I don't think that's the problem in this case
The text was updated successfully, but these errors were encountered: