-
-
Notifications
You must be signed in to change notification settings - Fork 666
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Server framework v2 #10983
base: master
Are you sure you want to change the base?
Server framework v2 #10983
Conversation
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
oh fuck. what are funny atmos changes doing here |
What does this actually do? What does NTNetifying Tcomms entail and is it just telecomms that needs cooling? |
makes it so tcomms machines have their own temperature and need to be cooled or they will lag and later overheat, by NTNetifying tcomms i meant just adding tcomms monitoring that uses ntnet to send/receive information about server status. well basically telecomms that needs cooling and fixes RnD servers so they also need cooling |
About The Pull Request
upgrades tcomms and RnD servers with thermal mechanics so they need to be cooled, generate heat and stop working if overheated.
tcomms monitoring console now lets you monitor the temperatures of tcomms machines. uses NTnet.
makes RnD servers upgrades make the servers use less power (and therefore less heat)
both generate heat based on power used
Requires #10964 so tcomms don't overheat roundstartmergedWhy It's Good For The Game
more ways to non destructively sabotage tcomms
more responsive and working rnd servers
easier to add more server like machines
Testing Photographs and Procedure
tcomms:
RnD servers:
Screenshots&Videos
All tcomms working fine
tcomms overheating without cooling
tcomms overheated
roundstart RnD servers working fine
adding more RnD servers
Put screenshots and videos here with an empty line between the screenshots and the
<details>
tags.Changelog
🆑
add: thermal mechanics for tcomms
fix: thermal mechanics for RnD servers
fix: upgrading RnD servers
tweak: upgrading RnD servers now makes it use less power and produce less heat
/:cl: