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crossbow to shoot can make good look? #73648

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jcy1001 opened this issue May 11, 2024 · 1 comment
Open

crossbow to shoot can make good look? #73648

jcy1001 opened this issue May 11, 2024 · 1 comment
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<Suggestion / Discussion> Talk it out before implementing

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@jcy1001
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jcy1001 commented May 11, 2024

Is your feature request related to a problem? Please describe.

no problem,Currently, when using the crossbow to shoot, it displays a white bullet-like trajectory (similar to a gun). However, I'd like to simulate the trajectory of an arrow and create a parabolic effect. In our game, we're shooting arrows, but they still appear as bullet-like light points. When the enemy is killed, there's an arrow on the ground. I hope that when the arrow is shot out, it would actually look like an arrow, and preferably have a parabolic or similar trajectory.

Solution you would like.

Currently, when using the crossbow to shoot, it displays a white bullet-like trajectory (similar to a gun). However, I'd like to simulate the trajectory of an arrow and create a parabolic effect. In our game, we're shooting arrows, but they still appear as bullet-like light points. When the enemy is killed, there's an arrow on the ground. I hope that when the arrow is shot out, it would actually look like an arrow, and preferably have a parabolic or similar trajectory.

Describe alternatives you have considered.

No response

Additional context

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@jcy1001 jcy1001 added the <Suggestion / Discussion> Talk it out before implementing label May 11, 2024
@PatrikLundell
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The game uses a very compressed scale, so everything is done at a short range. There isn't much of an arc to an arrow over the rather short range the game bow have (unless it's a toy bow useless for survival activities, but those aren't present in the game). Also, the game doesn't really have a 3D presentation (there are some tilesets that provide some illusion of it in some aspects, but the game doesn't support arcs).

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